AIXR is a dedicated not-for-profit that exists to support individuals and companies of all sizes as the international trade body for the immersive industries, working across various sectors and vertices across augmented and virtual reality.
ABI Research provides strategic guidance for visionaries needing market foresight on the most compelling transformative technologies, which reshape workforces, identify holes in a market, create new business models and drive new revenue streams. ABI’s own research visionaries take stances early on those technologies, publishing groundbreaking studies often years ahead of other technology advisory firms. ABI analysts deliver their conclusions and recommendations in easily and quickly absorbed formats to ensure proper context. For more information visit www.abiresearch.com
AR Insider is a publication about the evolution of AR & VR, otherwise known as spatial computing. Through writings and multimedia, it provides deep and analytical views into the industry’s biggest players, opportunities and strategies.
ARPost is an independent online publication dedicated to the consumer and enterprise XR industries. We are focused on providing you the latest news, reviews and opinion on augmented, virtual and mixed reality.
Chatbots Journal is a platform for bot enthusiasts to share and learn all about how chatbots work, what will be the future of early adoption of the technology & why implementation can gain some extra mileage. Chatbots Journal is run by volunteers from various industry leaders, software developers, writers & AI researchers who share their views, studies & projects that add value to our audience.
CIO Applications magazine stands out with its unique approach of learning from industry leaders offering professionals the most comprehensive collection of technology trends. We are determined to propose a myriad of additional services that can improve businesses and help customers deal with issues related to this industry. CIO Applications is enabling the businesses to move a step ahead and guiding them towards adopting the best in technology that can assist them in providing seamless and convenient solutions for enhanced customer experience.
Digital Agency Network (DAN) focuses on collaboration, knowledge-sharing, business support and exploration.
DAN is a global network of carefully selected, highly talented, independently operated marketing & advertising agencies with digital DNA. DAN’s mission is to support member agencies’ businesses and enhance the intelligence, expertise, reach and effectiveness of the members through knowledge sharing and collaboration.
Today, there are more than 500 DAN member agencies operating in 76 cities worldwide. All member agencies are amongst the market leaders in their respective countries in terms of creativity, with an impressive portfolio of campaigns and awards.
Digital Engineering is a media outlet that caters to the design engineers and engineering managers who are creating tomorrow’s products using optimal design technologies. The portfolio consists of Digital Engineering the monthly magazine, five e-newsletters, social media and www.digitalengineering247.com . DE delivers an independent voice of need-to-know information on the combination of high-performance computing and simulation-based modeling that is driving up-front design, new rapid prototyping and testing technologies that are improving the bottom line, and the engineering services our audience needs to thrive.
For a free subscription to our publication and e-newsletters: Digital Engineering Subscriptions
Digital Health Today is an integrated media platform that informs, inspires and accelerates innovators across healthcare and around the world. We connect our community with the leaders, companies and technologies transforming the traditional approaches to physical and mental health and wellness. Our podcast interviews explore the problems affecting people and communities around the world, and how new solutions cross the chasm from ideation to implementation. Join us on our podcast, website and social media, and meet us at leading events around the globe. Keep on innovating!
Founded by digital health influencer, Denise Silber, Doctors 2.0 & You is a Paris-based event consultancy working closely with organizers of health and medical events, conferences, and congresses, around the world, to make your events even more engaging. Pioneers in conferences and events featuring digital health innovation, patient engagement, start-up challenges, the use of social media and media partnerships, Doctors 2.0 & You will enrich your event’s attractivity, thanks to our expertise and international network. We can provide program and speaker consulting, launch and manage a call for start-ups, assist you in making your conference “patient-inclusive,” generate visibility.
EmergingEdTech.com focuses on the many ways that today's evolving digital technologies can help educators empower student-centered learning and drive student success.
The European Training and Simulation Association (ETSA) is a non-profit making Community Interest Company. It Comprises; Member Organisations and Individuals from Industry, Government agencies, military end-users, Academia, Media and other Partners.
ETSA represents “The European Voice” of the Modelling, Simulation & Training (MS&T) community. It provides a non-partisan environment for government bodies, academia, users and suppliers within Europe to network, exchange opportunities, ideas, information and strategies on education, training and simulation technology and methodology.
ETSA promotes and supports events world-wide. It runs an informative website, newsletters and provides Member discounts/benefits at many major exhibitions, conferences and events World-wide.
ExtendedReality.News is your ultimate source for the latest news, trends, analysis, events, reviews and opinions on extended reality (XR), augmented reality (AR), virtual reality (VR) & mixed reality (MR) technologies.
Haptical brings real news on virtual and augmented reality. We track latest breakthroughs and trends to stimulate growth in the global VR/AR industry.
The Immersive Learning Research Network (iLRN at http://immersivelrn.org) is a global, interdisciplinary organization of educators, developers, and researchers collaborating to develop the scientific, technical, and applied potential of immersive learning. iLRN’s flagship offerings include its annual international conference, which takes place each June, rotating between North America and Europe, and its State of XR and Immersive Learning project, which combines an environmental-scanning and future-forecasting exercise with a systematic review of the research evidence on “what works” for creating effective, engaging immersive learning experiences with the help of virtual reality (VR), augmented reality (AR), mixed reality (MR), and other related technologies.
The Innovation Leadership Forum (ILF) is a visionary and original Think & Do Tank which works with senior management teams to instil the confidence to lead and innovate, confidentially and responsibly, in the turbulent context of the 21st century. The three foundations on which the work builds are: a focus on people, a deep understanding of specific context, and a system-based approach. The ILF was set up by innovation philosopher, story teller and catalyst Dr Bettina von Stamm in 2004.
Keyframe-Entertainment is a specialized brand strategy firm which helps XR companies reach their optimal market and connect with our network. Keyframe creates campaigns and events at the intersection of electronic music, regenerative culture and VR. Given our long history in executive producing media, brand strategy, and new technology leadership, we are committed to working with like-minded organizations at the forefront of XR and the betterment of our planet.
Mind Commerce provides business information, market and technology insights focused on the global ICT industry. Coverage areas include communications, applications, content, and commerce. Premium B2B service customers include global ICT companies, enterprise, government, and NGOs. Our data and analytics research covers emerging and disintermediating technologies such as streaming data and real-time analytics. Our ICT practice area includes connected vehicles, autonomous vehicles, and V2X such as report Connected Vehicle to Everything (V2X) Communications, Content, Applications, and Services 2018 – 2023
Are you a UAV Fan? MyDearDrone is perfect for you because it's a free, original and best community to learn everything from news, reviews, guides and much more about drone and it's technology. So come and experience the Quadcopter (UAV) world with us.
Founded in 2013, Real o Virtual is the leading media outlet and community about virtual and augmented reality in spanish. https://www.realovirtual.com
RePlay Magazine is a monthly trade publication covering the location-based entertainment business from emerging technology to traditional amusements. So, whether it’s the latest in virtual, augmented or mixed reality, the newest in games and attractions or traditional amusements such as pinballs, jukeboxes, pool tables and everything in between, RePlay covers what readers need to know. And, we’ve been doing it since 1975. In addition to the monthly magazine, RePlay has a free, thrice-weekly newsletter (click here to get it: https://tinyurl.com/yy39ep23). You can find a number of features, and print subscription info, on our website at www.replaymag.com.
A partnership between New York City and its universities, RLab is the nation’s first city-funded center for research, entrepreneurship and education in virtual and augmented reality, spatial computing and related technologies. With 16,500 square feet of coworking space, classrooms, studios, and more in the Brooklyn Navy Yard, RLab is the city’s new home for immersive tech.
The new multi-university center is critical to the City’s plans to establish New York City as the next global leader in VR/AR and related technologies and will create hundreds of new jobs in the field.
Founded in 2011, Road to VR is the world’s leading independent news publication dedicated to the consumer virtual reality industry. We explore the bleeding edge of virtual reality, augmented reality, and human-computer interaction. We’re charting the course between today’s immersive technology and that of the distant future, capable of perfect simulations of reality.
Tech Trends is a showcase of the latest disruptive technology that is changing the world we live, work, and play in.
Th3rdEyeXR was established by Th3rd Coast Digital Solutions’ co-founders, Joseph Van Harken and Jeff Joanisse, when they noticed a gap in enterprise news coverage regarding extended reality (XR). To address this need, Th3rdEyeXR covers development, trends, and use cases, without diving too deep into tech talk so its audience can make informed decisions about how best to leverage XR for near-term ROI and long-term digital transformation value. Th3rdEyeXR believes that all emerging tech has the potential to enhance B2B and B2C transactions, as well as impact human interaction overall.
The IoT Magazine: The #1 place to learn about IoT. It is a platform for IoT enthusiasts to share and learn all about latest trends and technologies. Experts, authors, developers and thought leaders come together and share their learnings, research studies, projects or anything that adds value to our audience.
The Ghost Howls is a blog that talks about immersive technologies since 2016. It is run by Antony Vitillo, a VR startupper that fell in love with VR when he first tried an Oculus headset in 2014. Inside this VR magazine, it is possible to find reviews, news, interviews and tutorials about the most famous AR and VR technologies. Whatever the genre, every article is written with much passion and a great level of details. https://skarredghost.com/
Tractica, an Informa business, is a market intelligence firm that focuses on emerging technologies. Tractica’s global market research and consulting services combine qualitative and quantitative research methodologies to provide a comprehensive view of the emerging market opportunities surrounding Artificial Intelligence, Robotics, User Interface Technologies, Advanced Computing, Connected & Autonomous Vehicles, and Wearables & Digital Health. For more information, visit www.tractica.com.
SHARE TO LEARN: this is our motto.
Twitter Tech News (www.twittertechnews.com) brings you good practices from a supportive network of professionals focused on Automotive HMI, CAD/CAM/CAS, CGI 3D and Virtual Reality for Designers. Our followers are Automotive OEM and Tier 1/Tier 2 Suppliers, CAD Designers, Concept Designers, Systems Integrators and 3D Visualisation Designers. Integrating LinkedIn and Twitter we massively boost networking activities, supporting the most relevant tech events across the globe.
Highlight your case studies, products news, scientific researches to a targeted audience and increase your network.
TTN is a project managed by Raffaele Schiavullo.
Virtual Reality Reporter is a news media outlet & community covering virtual reality, augmented reality, VR storytelling, 360 video, immersive technology!
VRContent was started in 2015 to offer emerging tech companies, whether established or startups, an affordable way of marketing and advertising their products, events and services using social media, primarily via LinkedIn and Twitter. We started out focusing on Virtual Reality, but with our page growing to almost 30,000 emerging tech followers, we have moved into other areas such as Augmented Reality, Crypto, Robotics, Drones and Blockchain. Please refer to our LinkedIn page for more information - https://www.linkedin.com/in/vr-content-96735024/
VRFocus is a UK-based specialist technology news website, which covers all aspects of immersive technology. Meaning virtual reality (VR), augmented reality (AR) and mixed reality (MR). VRFocus is primarily concerned with VR entertainment but also covers a range of other industries including Education, Healthcare, Automotive, Enterprise, Sport and Social. https://www.vrfocus.com/
The Virtual Reality Industry Forum aims to further the widespread availability of high quality audiovisual VR experiences, for the benefit of consumers. The VRIF is composed of a broad range of participants from sectors including, but not limited to, the movie, television, broadcast, mobile, and interactive gaming ecosystems, comprising content creators, content distributors, consumer electronics manufacturers, professional equipment manufacturers and technology companies.
VRWorldTech presents the immediate benefits of immersive technology in business and enterprise. Featuring the best use cases from around the world, in-depth analysis of the most innovative VR, AR and MR tech available, and interviews with experts in their fields, VRWorldTech tests the limits of immersive tech and tracks its impact in the business world. Read the first issue of VRWorldTech Magazine: https://issuu.com/vrworldtechmagazine/docs/vrworldtech_magazine_issue_1
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